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AI Insights · Timothy · January 2022

Top 5 Third Person Games on iOS in Chile - Q4 2021

In Q4 2021, the top 5 third-person games on iOS in Chile showed varied performance trends in downloads, revenue, and active users. Discover detailed insights from Sensor Tower's data.

Top 5 Third Person Games on iOS in Chile - Q4 2021

In Q4 2021, the top five third-person games on the iOS platform in Chile demonstrated diverse performance patterns. Here’s a closer look at the weekly downloads, revenue, and active users for each of these popular titles based on data from Sensor Tower.

Free Fire from Garena International I Private Limited saw fluctuating weekly revenue, peaking at approximately $144K in the week of October 25 and $137K in the final week of December. Weekly downloads experienced a notable rise, starting from around 4.9K at the beginning of October and reaching 8.2K by the end of December. The game’s weekly active users, however, showed a declining trend from about 271K in late September to around 171K by the end of the quarter.

Free Fire MAX, also by Garena, had an upward trend in weekly revenue, reaching $24.9K in the week of December 20. Weekly downloads were highest in the launch week with 34.4K and then stabilized around 3.2K by the end of the quarter. The game's weekly active users increased steadily from 25.2K in late September to approximately 32.3K by the end of December.

Subway Surfers from Sybo Games ApS maintained a steady weekly download rate, rising from 2.3K in late September to 5.6K by the end of December. Weekly revenue fluctuated, peaking at $638 in early October and $256 in the final week of December. The game’s weekly active users grew from 53.1K to 67.1K over the quarter.

Going Balls by Supersonic Studios Ltd saw modest weekly revenue, with a peak of $41 in the week of December 20. Weekly downloads ranged from 1.8K to 2.9K throughout the quarter, while weekly active users showed a consistent trend, ending the quarter at approximately 9.8K.

Mario Kart Tour from Nintendo Co., Ltd. reported a peak weekly revenue of $3.9K in early October. Weekly downloads started at 3.5K and ended at 3.1K by the end of December. The weekly active users remained relatively stable, averaging around 24K throughout the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022